Quality Assurance Engineer with 4+ years of hands-on experience in manual testing. Experienced in creating test documentation (test plans, test cases, checklists), executing functional and non-functional testing, performance testing with JMeter, API testing, and collaborating with cross-functional teams to improve product quality. Currently learning test automation with JavaScript.
WORK EXPERIENCE
QA Engineer — HQSoftware
Jan 2022 – Present
Created and maintained test documentation: test plans, test cases, checklists, and test result reports.
Performed manual testing (integration, regression, functional, smoke, immersive) for Web, Mobile, Desktop and VR applications.
Conducted performance testing with JMeter for cloud load analysis (basic level) and API testing using Postman.
Tested interactions between web and mobile/desktop/VR applications and verified cross-platform compatibility.
Reported and tracked bugs in Jira; collaborated with developers and stakeholders to clarify requirements.
Collaborated closely with developers and stakeholders throughout the testing lifecycle
Participated in testing process improvements
Mentored junior testers and supported onboarding
QA Engineer / Test Lead — IT-Academy
Nov 2021 – Dec 2021
Led small team, created test plans and test cases, executed test scenarios and prepared test result reports.
Previous Experience — Banking Sector
2008 – 2022
Experience in analytical roles at BNB-Bank and Delta Bank; developed strong documentation and communication skills while progressing to Head of Department.
SELECTED PROJECTS
Cognitive Skills Web & VR Training Platform
QA of a web application supporting a VR training platform, including user and admin portals for subscription management. Focused on subscription flows, role-based access, UI usability, browser compatibility, and reliable integration with the VR platform. Ensured end-to-end validation from purchase to VR module availability through close collaboration with the team.
Analyzed business requirements and clarified system behavior with stakeholders
Created and maintained test documentation
Performed functional, regression, exploratory, and usability testing of user and admin portals
Validated subscription purchase flows and payment verification scenarios
Tested role-based access control and permission management
Verified browser compatibility and UI consistency across environments
Tested web ↔ VR platform integration and content availability
Executed end-to-end testing from subscription purchase to VR module activation
Reported and verified defects in bug-tracking system
Collaborated closely with developers and product team to resolve inconsistencies in requirements
Healthcare Resource Management Web Application
Browser-based multiplayer healthcare simulation platform designed to optimize nurse allocation between patients while balancing workload, shift planning, and staff satisfaction. The project focused on frontend modernization, usability improvements, and implementation of animations while maintaining an unchanged backend system.
Defined testing scope and QA strategy for a frontend-focused project with an existing backend
Created and maintained test documentation (test plans, test cases, test result reports)
Reviewed and refined requirements collaboratively due to evolving specifications
Worked closely with developers and designers to clarify expected behavior and UI logic
Performed manual testing (functional, smoke, regression, exploratory, UI/UX)
Validated real-time multiplayer interactions for up to 10 concurrent users across multiple browsers
Verified frontend updates, animations, transitions, and responsive behavior according to design requirements
Conducted cross-browser and localization testing for a German-language interface
Tested KPI visualization modules
Reported and verified defects in Jira following defined bug lifecycle and severity model
BodyScope (Web Portal, Desctop and VR)
Comprehensive medical imaging ecosystem combining web, desktop, and VR applications for managing users, processing DICOM data, and immersive visualization of medical scans in virtual reality:
• Bodyscope web portal for user and access management,
• Bodyscope Converter (desktop app for DICOM processing),
• Bodyscope VR (interactive visualization in VR).
Participated in requirement analysis and validation together with development teams
Designed and executed test cases covering web portal, desktop converter, VR application, and admin modules
Performed functional, integration, regression, and exploratory testing across multiple system components
Conducted API testing and database verification to ensure data integrity across services
Executed performance testing using JMeter to validate system stability
Performed cross-browser and cross-device testing
Reported and tracked defects in Jira and verified fixes after releases
Prepared project documentation describing system functionality and QA processes
Learning Platform for Safe Driving Skills
International educational portal localized for 18 countries, supporting multiple user roles (students, parents, educators) with learning materials, video content, and assessment modules.
Created and maintained test documentation
Performed manual testing (functional, regression, exploratory, and module testing)
Validated role-based functionality and localization across multiple regions
Reported defects in Jira and prepared structured test result reports
Participated in QA process improvements and testing workflow optimization
Mentored junior QA engineers and supported onboarding activities
Expert Consultation Platform with Video & Text Responses
Web and mobile platform providing paid expert consultations across multiple domains, supporting asynchronous video and text communication through a shared backend system.
Clarified functional requirements with stakeholders and product owners
Designed and maintained test cases
Performed functional, regression, and exploratory testing of application features
Validated interaction flows between web and mobile clients via shared backend services
Tested consultation workflows including request creation, responses, and user notifications
Reported and verified defects in Jira
Unity VR Framework
Reusable internal Unity-based framework demonstrating core VR interaction mechanics and serving as a foundation for future client training simulations.
Maintained test documentation including test plans, test cases, and reports
Collaborated with the team to refine requirements and interaction mechanics
Performed manual testing (functional, integration, regression, exploratory, immersive testing)
Validated core VR mechanics such as grabbing, climbing, movement, and object interaction
Reported and verified defects in Jira and supported release validation activities
Conducted usability testing in immersive environments using Meta Quest devices
VR Simulations & Training
Series of VR training applications developed for Meta Quest devices. Projects cover diverse domains such as medicine, engineering, workplace safety, and airport operations. The core purpose of these applications is immersive skill-building, enabling users to practice real-life tasks in safe, interactive VR environments.
Multi-Industry VR Job Training Simulator – multi-simulation VR solution for job skill acquisition (engineering, mechanics, cooking, aviation, etc.)
Multiuser VR Platform for Medical Education – multi-user VR platform on Unity for collaborative training with anatomy models, 360° videos, and backend API
VR Simulation for Clinical Sepsis Training – educational simulation for nurses to practice diagnosing sepsis in realistic scenarios
VR-Based Medical Training for Alzheimer’s Diagnostics – VR training for Alzheimer’s disease diagnostics with tutorials and interactive exercises
Software Solution for VR Training – workplace training simulator covering fire safety, first aid, and VR navigation basics
VR Training Module for Airport Employees – VR module for airport staff to practice FOD checks, safety zones, and equipment handling
Responsibilities across these projects included:
Analyzed requirements and clarified expected behavior with stakeholders and developers
Created and maintained QA documentation (test plans, test cases, checklists, test reports)
Designed test scenarios covering user interactions, immersive mechanics, and training workflows
Performed manual testing (functional, integration, regression, smoke, exploratory, immersive, usability)
Validated VR interaction mechanics including movement, object manipulation, and scenario progression
Conducted usability and comfort testing on Meta devices
Verified backend integrations and data synchronization with web services and APIs
Reported, prioritized, and verified defects in Jira
Prepared test result reports and collaborated closely with development teams during release cycles
Supported full QA lifecycle from feature validation to release approval
PROFESSIONAL CONTRIBUTIONS & PUBLIC SPEAKING
Internal Meetups (HQSoftware QA Department)
Delivered a knowledge-sharing session on Git for QA engineers
Presented on Specifics of VR and AR Testing
Conference Participation
Contributed to preparation for the Open IT Conference (September 2023),
where the team presented the company’s own product BodyScope
Achievements
Strengthened QA team knowledge through internal workshops
Enhanced company visibility by contributing to conference preparation and product presentation
Delivered QA coverage for a large-scale educational platform localized for 18 countries
Improved regression testing efficiency by introducing reusable checklists
Ensured stable cross-platform integration between web, mobile and VR applications
Conducted performance testing with JMeter, identifying critical bottlenecks in cloud infrastructure
Created detailed user documentation for project usage and system operation
Participated in the development of two internal projects, one of which involved creating a reusable internal VR framework to support and streamline further VR application development